Graphic Designer → 2D/3D Artist & UI/UX Designer, Ankara

I turn ideas into worlds people can see, use, and play.

Graphic design was where I started. Now I work across illustration, 2D and 3D game art, UI/UX, and game design.

2D Game Artist 3D Artist UI/UX Designer Game Designer Graphic Designer Visual Designer

About me

Elif Ayça Özdemir

Hi, I'm Ayça.

I graduated from Atılım University with a degree in Graphic Design in July 2026. I'm a multidisciplinary designer with a strong interest in game design, 2D and 3D art, animation, and interactive experiences.

My background covers a wide range of graphic design disciplines, including branding, packaging, illustration, UI/UX, motion design, and visual communication. I'm particularly interested in combining graphic design with game development, exploring character design, 3D modeling, rigging, animation, and game interfaces.

I enjoy experimenting across different mediums and turning ideas into visual experiences that are both functional and engaging.

Selected work

Full case studies, built around real projects.

Nox: The Last Moonlight cover art
2D Game · Personal Project

Nox: The Last Moonlight

A 2D exploration platformer, designed and built from character concept through to a playable Unity build.

Character design 2D game art UI design Animation Unity
Worm rigged character cover art
3D Character · Personal Project

Worm

A stylized 3D character, modeled, rigged, and posed for a simple animation set.

Character modeling Rigging Animation
Ice cream truck cover art
3D Prop · Personal Project

Ice Cream Truck

A stylized 3D game vehicle, modeled, unwrapped, and textured from reference through to a final render.

3D modeling UV mapping Texturing Maya
AYAY'S farm cover art
3D Environment · Personal Project

AYAY'S Farm

A stylized 3D farm environment built in Maya, from set modeling through to an early lighting pass.

3D modeling Environment design Lighting Maya
BossBurger brand and packaging cover art
Branding & Packaging · Personal Project

BossBurger

A burger brand identity and packaging system, from logo and mascot through to printed prototypes.

Branding Packaging design Illustration
Study Smart app UI cover art
UI/UX · Personal Project

App Design

A mobile app connecting people who want to learn design with designers who want to teach, from onboarding through to course and community screens.

UI design UX design Mobile app design
Custom Funko Pop style figure cover art
3D Sculpt & Packaging · Personal Project

Custom Funko Pop

A custom chibi style figure, sculpted, 3D printed, hand painted, and presented in Funko Pop style packaging.

3D sculpting 3D printing Hand painting
Snack n Play chip packaging cover art
Packaging & Brand Design · Personal Project

Snack n Play

A potato chip packaging concept that doubles as a party game, with taboo cards on the back of every bag, across two flavor colorways.

Brand identity Packaging design Character illustration
More case studies will be added here as they're ready.